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General => General Chat => Topic started by: Apostrophe Spacemonkey on April 16, 2009, 01:39:20 pm

Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on April 16, 2009, 01:39:20 pm
Anyone here played Dwarf Fortress?
http://www.bay12games.com/dwarves/

At first I didn't think much of it, i didn't like the crappy graphics. However I downloaded it to give it a good, and installed a tile set to give it a better look.


I'm really enjoying it now, it's so addictive.

Basicly the game starts with you in control of 5 or six dwarfs, which or can order to mine tunnels and build workshops. Eventfully you mine out lots of rooms in the mountain and start buildings walls and defenses and get an industry going, like mining ore and smelting it into metal, then building stuff out of the metal like weapons and armour.

Eventually trading caravans will come to trade, where to can trade the stuff you've made for stuff you need. Also eventually golbins will attack for fort, which you will have to kill with traps or your dwarfs.

First time I played I couldn't figure out how to grow food, and all my dwarfs staved to death.

My second fortress was going well until goblins got past my defenses and killed half my dwarfs.

But the third ones coming along nicely.
Title: Odd...a re-imaging of a game I've been playing for years?
Post by: Tiwaking! on April 16, 2009, 04:28:36 pm
Quote from: Spacemonkey;922190
At first I didn't think much of it, i didn't like the crappy graphics. However I downloaded it to give it a good, and installed a tile set to give it a better look.


I'm really enjoying it now, it's so addictive.

*has a look*
*points at Angband*
http://www.thangorodrim.net/
http://en.wikipedia.org/wiki/Angband_(computer_game)

There is still the Telnet accessible original kingdom created Mangband which I used to play. People in it were very friendly but I moved onto Star Trek instead
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on April 17, 2009, 10:34:04 am
A dragon came to my fort, burning a path of destruction. My marksmen fired arrows on it from above, i lost a few, but killed the dragon in the end.

During the battle, a crazy brave axedwarf decided to take on the dragon face to face, he ended up running through my fortress on fire until he died a horrible death.

Unfortunately the butcher was friends with one of the soldiers who died, in his morning, he went on a rampage and killed another dwarf.

Then the executioner came and killed the butcher as punishment.

Lots of fun
Title: Dwaf Fortress
Post by: rank666 on April 18, 2009, 08:39:54 am
i had to get this game out again
i put it on my external drive and playing in class some times
still trying to learn some of the more basic things like food sources and making bags
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on April 19, 2009, 09:09:32 am
Butching kittens is a good source of food.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on April 19, 2009, 09:17:57 am
Butchering kittens and puppies are a good source of food, and you can use their skin to make bags.
Title: Dwaf Fortress
Post by: EXTREAM_FEVAR on April 19, 2009, 04:12:55 pm
2cat huehuehueheuhuheuheuhe
Title: Dwaf Fortress
Post by: Bobyoby on May 03, 2009, 10:55:03 pm
Looks good d/ing now, thanks
Title: Dwaf Fortress
Post by: zolteg on May 03, 2009, 11:10:08 pm
Quote from: rank666;923083
i had to get this game out again
i put it on my external drive and playing in class some times
still trying to learn some of the more basic things like food sources and making bags


I know.  If you're in class, why not try learning some real basic things, like writing, maths, science.  Y'know, things that allow you to earn money when you're older.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on May 04, 2009, 10:30:46 am
Dwarf Fortress covers all the basic things like writing, maths and science.

Like steel production.

Pig Iron + Coke + Dolomite = Steel
Title: Dolomite is GOLD Mothafucka!
Post by: Tiwaking! on May 04, 2009, 05:34:51 pm
Quote from: Spacemonkey;930786
Dwarf Fortress covers all the basic things like writing, maths and science.

Like steel production.

Pig Iron + Coke + Dolomite = Steel

That doesnt make steel...that makes.....DOLOMITE!
(http://i247.photobucket.com/albums/gg154/clyde_smiff/Dolomite.jpg)
Title: Dwaf Fortress
Post by: BerG on May 04, 2009, 06:24:46 pm
I downloaded it.

But I couldn't figure out how to even get started.

You had to be a rocket scientist just to play a bloody game in those days.
Title: Dwaf Fortress
Post by: HUGHJASS on May 04, 2009, 06:28:51 pm
bOBZILLAS FUTURE WIFE IF HE SHOULD BE SO LUCKY SEE GENERAL
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on May 04, 2009, 06:34:06 pm
I stopped playing it after the door to my fortress fucked up and wouldn't close, and the goblins just walked in and killed everyone.
Title: Dwaf Fortress
Post by: Alexo256 on May 04, 2009, 07:10:21 pm
Quote from: BerG;931077
I downloaded it.

But I couldn't figure out how to even get started.

You had to be a rocket scientist just to play a bloody game in those days.

http://www.youtube.com/view_play_list?p=5A3D7682BDD48FC2
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on September 09, 2009, 11:43:56 am
I've stating playing it again. Found a really cool starting location. I has everything, a river, trees, a bottomless pit and a magma pit.

I put the entrance to my fort in a rock cliff oping out onto the bottomless pit, my plan is to build a bridge across it, which should make an awesome entrance. And I can set up a trap so enemies to fall to their death if they try and cross.
(http://i3.photobucket.com/albums/y67/jarik/Iconz/df1.jpg)
Also right next to the bottomless pit it a pit of lava. In intend to use this lava for all sort of wonderful things, like burning goblins to death.

However on of my dwarves got a bit to close and ended up burning to death. His bones are left there as a warning to others.
(http://i3.photobucket.com/albums/y67/jarik/Iconz/df2.jpg)
Title: Dwaf Fortress
Post by: Zarkov on September 09, 2009, 04:44:36 pm
Spacemonkey.

Playing games like this, so we don't have to.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on September 09, 2009, 05:21:28 pm
Quote from: Zarkov;982442
Spacemonkey.

Playing games like this, so we don't have to.


You were pretty into xwars. You had the biggest fleet in all of ISSF
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 17, 2011, 06:00:51 pm
I've started playing again.

Concentrating on building my booze supply for epic dwarf parties of drunkenness.

Dwarfs like drinking, and not washing themselves.
Title: Dwaf Fortress
Post by: Zarkov on January 17, 2011, 08:55:27 pm
I see why you like it.
Title: Dwaf Fortress
Post by: kookynic on January 17, 2011, 08:57:54 pm
Arnifix plays this heaps i think, might be worth a shot at only a 8.3 meg download
Title: Dwaf Fortress
Post by: kookynic on January 17, 2011, 09:05:19 pm
hurts my eyes, must delete
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 17, 2011, 09:25:57 pm
Quote from: kookynic;1351270
hurts my eyes, must delete

 
Don't play with the original tileset, it's all ASCII characters, hurts my eyes too.


I play with this tileset, looks much nicer.


Can download it here (it's the game with the tileset pre-installed)
http://dffd.wimbli.com/file.php?id=2983
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 17, 2011, 09:28:20 pm
Is it just me or are picture attachments really tiny?
Title: Dwaf Fortress
Post by: Clin on January 17, 2011, 09:42:49 pm
While I absolutely understand and appreciate that games like this are incredibly fun and landmarks in gaming history, I just can't bring myself to do it. I can't turn my back on thirty years of gaming evolution.

Should I play a game that is truly addictive in its depth and quality of gameplay, that was revolutionary at one point in time? Nah, I'll play Mass Effect 2.

Graphics don't make the game of course, but there are plenty well rounded and compelling games with beautiful visuals. Why go without?
Title: Dwaf Fortress
Post by: Arnifix on January 17, 2011, 11:30:07 pm
Because in those games you can't fight a monster that gives your dwarfs a plague that quantum duplicates itself throughout your fort, causing the dwarfs to get injured spleens and vomit everywhere. Dwarf children covered in pages and pages of vomit. Each page being about 20 individual coatings.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 18, 2011, 07:26:43 am
I had a dwarf go mad because I didn't have any silk.

He will eventually die a horrible, lonely death.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 18, 2011, 07:31:14 am
Quote from: Daddy Clin;1351279
While I absolutely understand and appreciate that games like this are incredibly fun and landmarks in gaming history, I just can't bring myself to do it. I can't turn my back on thirty years of gaming evolution.

Should I play a game that is truly addictive in its depth and quality of gameplay, that was revolutionary at one point in time? Nah, I'll play Mass Effect 2.

Graphics don't make the game of course, but there are plenty well rounded and compelling games with beautiful visuals. Why go without?

This isn't an old game, it is a newish one.

If there was a game with the depth this has, and nice graphics, I would play it. But none such game exists. Plus it's free.
Title: Dwaf Fortress
Post by: Clin on January 18, 2011, 07:43:01 pm
Not a Civ fan then?
Title: Dwaf Fortress
Post by: Ngati_Grim on January 18, 2011, 07:45:35 pm
Civilisation is overrated DC....just look around at the steaming mass of humanity.
Title: Dwaf Fortress
Post by: Clin on January 18, 2011, 07:59:58 pm
Pearl Jam is overrated. Moet is overrated. Doesn't mean they aren't excellent.
Title: Dwaf Fortress
Post by: Clin on January 18, 2011, 08:02:35 pm
Welcome Back, by the way. You were missed.
Title: Dwaf Fortress
Post by: Ngati_Grim on January 18, 2011, 08:18:29 pm
Quote from: Daddy Clin;1351618
Pearl Jam is overrated. Moet is overrated. Doesn't mean they aren't excellent.

 
Eddie Vedder is, imho, but I never really got into the 'Seattle Sound', finding it a rip off of the 'Dunedin Sound', which by dint of geography and limited funding was oft overlooked.  If you watch Heston's cooking show you would see that Blue Nun through Soda Stream can't be differentiated from from region-specific Champagne, which shows there is a lot of wank factor and protectionism over actual quality ;)...however, I am slightly dubious and must source a soda stream to replicate, but I sense that once pissed, it is sufficient subterfuge...

Quote from: Daddy Clin;1351620
Welcome Back, by the way. You were missed.


It took me this long to upload my avatar...no chance of me being a meatworker , however, unless Nurse is around ;)
Title: Dwaf Fortress
Post by: Speakman on January 18, 2011, 08:24:26 pm
Quote from: Daddy Clin;1351620
Welcome Back, by the way. You were missed.


^this





may try dwarf fortress. sounds kinda cool
Title: Dwaf Fortress
Post by: Clin on January 18, 2011, 08:36:58 pm
I thought you guys may had been elaborating, but HOLY SHIT

http://www.youtube.com/watch?v=tEtB_yNKDb8&feature=autoplay&list=PL8C6B6EDBB7E141D8&index=2&playnext=2
Title: Dwaf Fortress
Post by: Kayne on January 18, 2011, 10:22:09 pm
One thing you guys should know, you're probably going to stab your selfs in the eyes when first playing this game. You're going to be so confused, I recommend looking at a guide on how to play, or you will just instantly quit.

The game is fun, I may play this again lol.

Oh and umm
Arnafix posted some stories that were really cool in the other thread, i'll go fish them out and repost them...
http://www.nzfortress.co.nz/forum/showthread.php?t=20768

annnnnd

http://www.timdenee.com/oilfurnace/



aaaaaaaaaaaaaaaaaaaaaaaand

http://mayday.w.staszic.waw.pl/~mayday/upload/dfg_31_18_win.zip
latest dwarf fortress in MayDay greens tileset, already set up. It looks nice.
Title: The curse of dwarf fortress
Post by: Tiwaking! on January 19, 2011, 09:11:54 am
Quote from: CoKayne;1351684
The game is fun, I may play this again lol.
The problem with writing a guide is that writing about Dwarf fortress makes you want to play dwarf fortress and when you play dwarf fortress it makes you want to write about dwarf fortress.

It is a vicious cycle.
Title: Dwaf Fortress
Post by: Clin on January 19, 2011, 10:19:46 am
Yeah, I think I'll spare myself. As I said, I can appreciate the appeal, but it just seems masochistic.

Why are you always in bed Tiwa? Are you infirm? (Serious question, no offense intended).
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 19, 2011, 10:28:38 am
Adventure mode isn't my thing. I just stick with fortress mode.

Just survived a goblin invasion.

My brave dwarves managed to fend off the invaders.

And by fend off, I mean the dwarves threw their bodies in the path of goblin axes, until the goblins got tried of hacking up my dwarves and went home. Now the survivors have to collect the body parts of their former comrades and bury them. Should be fun.
Title: Dwaf Fortress
Post by: Arnifix on January 19, 2011, 12:47:17 pm
At least the civilian dwarves no longer try to collect body parts DURING the combat. I lost an entire fortress to that bug because I wasn't paying attention to the combat.
Title: Dwaf Fortress
Post by: Kayne on January 22, 2011, 08:02:11 pm
Because I want everyone to get into this fun game, and to see how fun it is. I think I might start posting logs / diaries of my fortress's, in the hopes that others will join in and also post what the fuck caused their downfall.

Day 1 : Designated mining areas are laid out, for Stockpiles, Workshop Room, Hospital, Barracks, and sleeping quarters for 30 rooms. Mining begins immediately. Plants and wood are cut down outside to not waste time.

Day 5 (I guess) : Rooms are dug out, Work shops are designated in workshop room. Hospital zone is designated, but no equipment is put in as no chance to build them. Dwarf's are given roles to make them feel important.

Day 6: The once-thought-as-a-great-idea of building a giant chute to dump refuse is planned out. Miners begin to dig a pipe line. The hopes of digging deep would hit a lava pool, so that refuse would simply burn.

Day 7: The Dwarf's realise that the by digging a tunnel underground, there will be a small possibility of hitting magma. Any refuse dumped down will release a poisonous gas cloud which will be harmful to the fortress. The roof of the chute is decided to be opened up, as well as channels dug to allow rain water to fill the chute. This will hopefully prevent the gas clouds from being formed.

Day 8: While opening the roof, The Expedition Leader and The Military commander fall to the bottom of the pit. The Expedition Leader broke many bones around the lower half of his body, as well as his left arm. The Military Commander, Also the Best Miner, Broke both legs.

Day 9: The Military leader somehow appears in the hospital. It is unknown to whether he was dragged there by a fellow dwarf, or crawled up 2 flights of stairs in pain. Most of the workshops were built, apart from the carpentry workshop. Possibly one of the most important workshops as it adds the ability to create buckets, barrels, beds, and other items.

Day 10: The Expedition Leader remains at the bottom of the chute, regardless of how many dwarf's were capable of collecting him. The expedition leader repeats the process of gaining consciousness and then going unconscious again.

Day 12: The half-built carpentry workshop is destroyed, And a new one is ordered to replace it, in hopes that this time it will be finished.

Day 13: Both the Expedition leader and the Military commander die. Regardless of the fact that the Military commander was in hospital, No beds or Traction tables were made. Traction tables were ordered to be made but looks like no one got around to it. The Military commander probably would of had the chance if the doctor had a bucket to clean wounds and give water to the patient.

Day 14: The carpentry work shop is finished. Supplies for the hospital are set out immediately, as well as coffins for the deceased. Idling dwarf's immediately begin stripping the military commander of his clothes, and putting them in the stock piles, so that they can be reused by someone less dead than him.

Day 15: Chicken grease on the keyboard cause's a major stop in production for the next 3 days.

Day 17: A Cloud of poisonous gas is released from the rotting corpse of the military commander. By Pure Luck only 1 dwarf is caught in the gas, but no apparent health problems were seen.

Day 18: Migrants arrive. With the recent gas outburst, the chute is closed in. The dwarfs are ordered to never speak about the death of the 2 dwarfs again.

Day 19: A Hall / Tomb is mined into a mountain, Separate from the fortress's cave system. It shall be named "The Hall of Heroes". This is so the dwarf's will feel better about dying.
Title: Dwaf Fortress
Post by: Kayne on January 23, 2011, 11:16:02 am
Stupid Chief Medical Dwarf.... He got angry when I wasn't watching, and went on a rampage and killed everyone.

Oh well time to start again :D
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 23, 2011, 11:25:43 am
What would be funny, is if your Chief Medical Dwarf went on his rampage, injured everyone, then dragged them back to the hospital and fixed them up again.

He would have pro medical skills at the end of that.
Title: Dwaf Fortress
Post by: Kayne on January 23, 2011, 11:28:41 am
I wish lol, He was a pretty lazy doctor, all he wanted to do was give buckets of water to people. Love this game ;)
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 23, 2011, 11:34:14 am
I've equipped my militarily squad up with steel armor, shields and battle axes.

Now i'm waiting for the goblins to try them out on.

Hopefully they'll do better then that time I sent a squad of dwaves to fight goblins with their bare hands.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 25, 2011, 01:20:40 pm
Had an epic battle today.

My dwarves were going about their daily business, growing plants, brewing plants into Alcohol, drinking Alcohol, vomiting on each other. When suddenly a giant 500 ton bronze colossus appeared at the gates of the fortress, sending the dwarves fleeing in terror.

One brave dwarf, clad in steel mail and with a sharp battle axe, ran toward the massive bronze colossus. She then got her face punched into her brain and died.

Then the rest of the army showed up and engaged the colossus. Bronze colossuses are hard to kill, they have no organs which you can stab, they are just one big hunk of death causing metal. My dwarves had to lop off the arms, legs, and eventually the head, leaving the torso behind.

4 more dwarves died during the fight. One was left in a mangled heap on the ground with his lungs hanging out his chest, he died shortly after.

Lucky one injured dwarf was taken to the hospital, where he underwent painful surgery to fix him up. He made a full recovery.


The remains of the bronze colossus were made into a marvelous statue, serving as a warning to all would be invaders who dare mess with my dwarves.
Title: That really is an excellent end to a battle.
Post by: Tiwaking! on January 25, 2011, 01:31:04 pm
Quote from: Spacemonkey;1354130
Had an epic battle today.
I am pretty sure that this is why people play Dwarf Fortress.

So want to bust out some nethack right now!
Title: Dwaf Fortress
Post by: Kayne on January 25, 2011, 02:52:20 pm
I'm so sad that I never make it as far as you guys do, to the epic battles.

I'm still figuring out crap. Need to learn how to make some people repeat tasks.

Lol i've been thinking about buying a 10$ net book with like a 7" screen off trademe, and using it just for dwarf fortress.

Turns out I can't run it on such a low res though :(
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 25, 2011, 03:08:32 pm
For workshops, when you add a task hit 'r' to make it repeat.

Also, once you have assigned a manager (he needs an office), you can add jobs through the job page. For example you can add 'make 20 iron axes', and they will get made.

It gets tricky to manage things like making sure you have enough coal, so you can smelt iron etc
Title: Dwaf Fortress
Post by: Kayne on January 25, 2011, 03:09:10 pm
I still haven't even worked out how to get an anvil / use the trade depot lol
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 25, 2011, 03:21:49 pm
Quote from: CoKayne;1354153
I still haven't even worked out how to get an anvil / use the trade depot lol

 
lol

You can make an anvil in a metalsmiths forge. Then you can use that anvil to build a metalsmiths forge.

It's like an infinite loop, so you'll have to at least embark with an anvil, or get one from trade.


For trading, you'll have to build a Trade Depot outside, and assign a Broker through the nobles screen.
When a caravan turn up, wait till they have unloaded, then go to the Trade depot, press 'g' to bring up the goods screen to select which goods you want to trade, then 'r' to get your broker there, then 't' to trade.

Dwarf and Human caravans have lots of cool stuff. Elves have crap stuff.

Lots of info on this page for trading
http://df.magmawiki.com/index.php/Trading

(http://df.magmawiki.com/images/8/8d/Evil_elves.png)
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 25, 2011, 03:28:11 pm
Kyane, do you use DwarfTherapist?
http://www.bay12forums.com/smf/index.php?topic=66525

It makes managing labors much much easier.
Title: Dwaf Fortress
Post by: hmpty on January 25, 2011, 03:38:13 pm
CoKayne - if you want to spend a little bit of time learning - i watched this chap : http://www.youtube.com/user/51ppycup#p/c/C1944506E041FE6E - there's quite a few episodes, but at least he's mildly entertaining and does go over stuff quite well.

Dwarf therapist is kind of essential ay :D (plus so is the mayday tileset -> http://mayday.w.staszic.waw.pl/df.php)
Title: Dwaf Fortress
Post by: Kayne on January 25, 2011, 04:12:32 pm
I've always used maydays tileset (basically)

and downloading DwarfTherapist right now. :D
Title: Dwaf Fortress
Post by: Speakman on January 25, 2011, 06:40:57 pm
Quote from: humptygrumpty;1354161
CoKayne - if you want to spend a little bit of time learning - i watched this chap : [url]http://www.youtube.com/user/51ppycup#p/c/C1944506E041FE6E[/url] - there's quite a few episodes, but at least he's mildly entertaining and does go over stuff quite well.



just the thing i've been looking for. tried to get into it the other day and got confused haha
Title: Dwaf Fortress
Post by: Spoonguard on January 25, 2011, 07:31:17 pm
I need a Giantrapest
Title: Dwaf Fortress
Post by: Kayne on January 25, 2011, 10:15:41 pm
Just had a long battle with a horde of Mandrills. I have no military, so my wardogs did all the work. There is blood everywhere, and one of my wardogs ripped the leg of a monkey.

If I knew how, I would promote him to Chief war dog.
Title: Dwaf Fortress
Post by: Spork on January 25, 2011, 10:54:31 pm
is the title meant to be dwarf fortress?
Title: Dwaf Fortress
Post by: GhostOfGallipoli on January 26, 2011, 01:07:41 am
http://www.youtube.com/watch?v=IRuuF-5ZST8
Title: Dwaf Fortress
Post by: Virus. on January 26, 2011, 01:18:54 am
Ok, I had read about it multiple times, considered it, but in the end I was like, "nah, cbf." But your story, Kayne, has done it for me, DLing now.
Title: Dwaf Fortress
Post by: Virus. on January 26, 2011, 01:54:09 am
I have no idea what is going on.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 26, 2011, 09:39:51 am
Quote from: CoKayne;1354237
Just had a long battle with a horde of Mandrills. I have no military, so my wardogs did all the work. There is blood everywhere, and one of my wardogs ripped the leg of a monkey.

If I knew how, I would promote him to Chief war dog.

 
I don't know how to get rid of blood.

There was blood outside from battle, both Dwarven and goblin blood, staying around for years.

So I flooded the whole area with water to wash it away.

But instead, it just spread the blood everywhere.

Now my previously white coloured fortress is now coloured blood red.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 26, 2011, 09:58:01 am
A two headed monster showed up. He killed one of my dwarves.

But my dwaves chopped both his heads off.
Title: Dwaf Fortress
Post by: Kayne on January 26, 2011, 05:30:05 pm
I remember something to do with soap to clean blood? i think?
Title: Hurricane of puns!
Post by: Tiwaking! on January 26, 2011, 06:27:30 pm
Quote from: Spacemonkey;1354368
A two headed monster showed up. He killed one of my dwarves.

But my dwaves chopped both his heads off.

Well revenge is something worth losing ones head over.
That monster will never get ahead in life.
He will never be ahead of the pack.
The surviving dwarves will have to go ahead without their friend.
But they did cure the monsters splitting headache, but if they were that bad he should have migrained to the south!.
The dwarves probably made a joke about the monster, but it went over its heads.
At least the monster wont need haircuts anymore, especially in this economic crisis cutbacks are necessary, and the dwarves were offering a two for one deal!
I mean, the dwarves went head to head with the monster, and still came out as the head-honchos.
But the monster shouldnt have let it go to his head anyway.


Thank you ladies and gentlemen! Hopefully there wont be hell toupee for all these puns!
Title: Dwaf Fortress
Post by: Anaraith on January 26, 2011, 11:35:50 pm
I have some spare time at the moment and want to learn to play this game buuuuuut the website doesn't load for me. I think its a problem with TLC cable because I remember having this problem before and may be a DNS problem. Anyone know how fix?

Edit: Can get through on a proxy but a more permanent fix would be oarsome.
Title: Dwaf Fortress
Post by: Kayne on January 26, 2011, 11:41:40 pm
http://mayday.w.staszic.waw.pl/df.php has a download link with a already installed tileset that makes the game understandable. Annd i recommend tutorial investigating, You'll quit otherwise.

Anyways guys...

The Mandrills. The Giant, presumably blue, monkeys. It turns out that my wardogs did not kill all of them, while everyone waits for the wall around the entrance of the fortress to be built, A now-regrouped swarm of mandrills have returned, to cause havoc. I shall throw their corpse's into the newly made dumping hole. I am pleased.

Will edit post with results of battle!

edit : not end of battle yet, but holy shit. don't want to mess with these fuckers >.<
http://www.accessible-imagesjohnbracegirdle.com/lightbox/gallery/PRIMATES/MANDRILL-WITH%20TEETH.jpg

silly new forums. I must bitch about this to heads soon ;p

The results of the battle... Well half..maybe!

Whilst I thought there were more, it turns out there were only 2 that attacked us. While one, either the idiot, or the leader of the 2 lead the other mandrill towards us, He soon realised his mistake. The two attacked my wardogs, but my wardogs were brave and stood up to them (literally, I was given the message "The Wardog Stands up".)

With one slain, The wardogs go for the other. All the mandrill can do as it realises he is the last one left, is run like a bitch. The wardogs follow him to the designated walls of the fortress, and only manage to rip off his left toe, now laying on the ground. Right now i've paused the game, and am trying to work out how to send my two military members to kill the fleeing mandrill.

 I want him to suffer.

AND THE CHASE BEGINS!

He's dead. Seeing that instead of wardogs chasing him, he was only being followed by 2 small dwarfs, with only tiny helmets and fists at the ready, He turned around, and charged.

And then my dwarfs punched his SKULL through his BRAIN. Yes. THROUGH.

I feel so cool.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 27, 2011, 11:22:20 am
Here's some screenshots of my fort.

(http://i3.photobucket.com/albums/y67/jarik/Gate.png)

This is the main entrance of my fort. The metal workshops in the lower part. The grand dining hall is at the top.

Outside the front door is a mess of mud, blood, and piles and piles of bones.

(http://i3.photobucket.com/albums/y67/jarik/Rooms.png)

Here are the living quarters, Each dwarf has his own room, and a chest to store all his useless stuff.

The more important dwarves get a magnificent statue in their rooms.

(http://i3.photobucket.com/albums/y67/jarik/Wall.png)

The current project is to build a massive wall around the map. I've made almost every dwarf a manson, and they spend their time hauling rocks up from the depths and building the wall.

Nothing will be able to get in our out, without passing through weapon traps.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on January 27, 2011, 02:32:44 pm
Quote from: CoKayne;1354630
And then my dwarfs punched his SKULL through his BRAIN. Yes. THROUGH.

That's what I like about this game.

I read that someone gets his Skull punched through his brain, or an axe in his chest tearing his spleen out. And then I imagine it happing in my head, and it's awesome.
Title: Dwaf Fortress
Post by: Kayne on January 27, 2011, 04:28:42 pm
Awaiting the day I see something beat to death with its own skull

*cough* red vs blue reference *cough*
Title: Dwaf Fortress
Post by: Arnifix on January 28, 2011, 02:55:59 pm
Blood is bugged. If you inspect a dwarf they will be covered in blood vomit and pus. Cleaning doesn't work most of the time either. There are apps you can download that will scrub blood off floors. Check the bay12 forums.
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on March 09, 2011, 08:01:59 am
The lastest version (.19) has a bunch of new stuff, like sheep, yaks, bees, eggs, and bacon.
Title: Dwaf Fortress
Post by: Arnifix on March 09, 2011, 08:58:48 pm
"added egg yolk/white liquid densities"

DWARF FORTRESS
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on March 10, 2011, 07:37:52 am
It's funny, goblins roll up to my fortress. I hide my dwarves inside, make them cower behind close doors, while the goblins chase the poor animals all over the place.

A few of the animals get a goblin axe in there head, but they were going to be eaten anyway.
Title: Dwaf Fortress
Post by: Lias on March 10, 2011, 08:30:35 am
.20 and .21 out, waiting for maydysa release of .21
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on March 03, 2012, 01:15:00 pm
New release out
http://www.bay12games.com/dwarves/

An enraged wolverine has already killed two of my dwarfs!

(http://images.wikia.com/protagonist/images/a/ac/Wolverine.JPG)
Title: Dwaf Fortress
Post by: Apostrophe Spacemonkey on May 14, 2013, 03:01:40 pm
Bah, I'm been kind of disappointed with the progress of the game. There hasn't been a new release in almost a year.

And the stuff that is being worked on is mostly to do with Adventure mode (which holds little interest for me), it feels like Fortress mode is being ignored.

I would like to see the economy come back, it game me an incentive to make high priced dwarf rooms. Where rich dwarfs could live.


What the game really needs imo, is some kind of extendable API, where 3rd party UI's can be developed for controlling the game.
Title: Dwaf Fortress
Post by: Kayne on May 14, 2013, 11:31:46 pm
Every time I see a new post in this thread, I get just a little bit more moist.

I think if they worked on a graphical interface, even an old sim city isometric kind of one, this game might suddenly surge in popularity, which might give a better drive to update.

But enough of that, I'm starting a new DF world now. I might tell ya'll what happens.