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Games => First-Person Shooter => Team Fortress 2 => Topic started by: Dumpy on March 05, 2015, 07:36:50 pm

Title: TF2 issues
Post by: Dumpy on March 05, 2015, 07:36:50 pm
Hi Everyone. 
If you have an issue with tf2 or any of our tf2 admins, please forward your concerns to either Gutty or my self not the forum admins.  Gutty and I are responsible for the tf2 side of GS. 
Thanks.   :D
Title: Re: TF2 issues
Post by: Frost_WOlf_112 on March 06, 2015, 11:18:08 pm
On the Versus Saxton Hale game mode lots of festive weapons don't act the same ways normal weapons do like for example the normal "Bonk Atomic Punch" should usually act the same way Crit-a-cola but the festive bonk atomic punch acts its normal way allowing the scout to escape hale and lots of people at that time just spammed the mic yelling hacker and stuff, talk about annoying. And the sniper's SMG would have crits but my festive one (I love it) doesn't usually deals just 8 damage per shot I mostly play sniper and it gets really annoying when dealing damage to AFK hale. There are quite some bugs that are getting annoying to lots of the Getsome TF2 community and I really think fixing these festive bugs would really help make the mode a lot better to play for all of us.
Title: Re: TF2 issues
Post by: Gutty on March 07, 2015, 01:40:43 am
is this just on our servers? have you tested the issue on others?
Title: Re: TF2 issues
Post by: Frost_WOlf_112 on March 07, 2015, 03:19:40 pm
umm.. Do you mean the normal valve servers?
Title: Re: TF2 issues
Post by: Majestic Dragon on March 07, 2015, 03:49:22 pm
umm.. Do you mean the normal valve servers?

;P he means other tf2 VSH servers. as in majorty. i know some servers have it and some dont. since the festives seem to be like that tho. i would assume its a accident.
Title: Re: TF2 issues
Post by: Frost_WOlf_112 on March 07, 2015, 04:49:21 pm
I didn't know there were other VSH servers. I only thought great communities like this had one.
Title: Re: TF2 issues
Post by: Frost_WOlf_112 on March 11, 2015, 06:51:45 pm
still I think It should be fixed.
Title: Re: TF2 issues
Post by: Lil_Turtle on March 11, 2015, 09:36:02 pm
still I think It should be fixed.
It is just that certain items got modified and when the new update came out, it had not yet updated to the new festives/items. They modified the normal bonk but the festive is a whole new different item that has yet to be modified like the normal bonk.
Title: Re: TF2 issues
Post by: Gutty on March 20, 2015, 06:17:30 pm
*hale1
McCαfє (ᴳѕ): There seems to be this glitch where the Hale shows up on blu but is actually spectating the players
McCαfє (ᴳѕ): ive seen it happen twice
Title: Re: TF2 issues
Post by: McCαfє (ᴳѕ) on March 28, 2015, 11:29:21 pm
I was wondering if there's a list of all the banned spots in Hale 1 and 2?
Title: Re: TF2 issues
Post by: Suca on March 29, 2015, 07:47:43 am
Most of them are made up by users, the way I treat it is don't get outside the map or in to places where you should die but don't because you exploit the map and you should be ok.
Title: Re: TF2 issues
Post by: Gutty on March 29, 2015, 11:35:38 am
buy = but*
Title: Re: TF2 issues
Post by: Suca on March 29, 2015, 11:52:43 am
Posting off the phone with autocorrect
Title: Re: TF2 issues
Post by: NinjaThief on March 30, 2015, 10:00:59 pm
Whenever I go onto Saxton Hale server, Hale is always Invisible and even when I use the console it doesn't fix it.