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Messages - tommosimmo

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General Chat / gaming underdogs
« on: January 03, 2006, 06:55:33 pm »
Quote from: KiLL3r
and your gamename would be...



tommosimmo

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General Chat / gaming underdogs
« on: January 03, 2006, 06:37:34 pm »
of curse i do.

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General Chat / gaming underdogs
« on: January 03, 2006, 05:58:24 pm »
Quote from: bloodyYOKEL-NZ
:edit: if FPS is overused it will eventually bore, then the old RTS, RPG and simulations (once forgotten) will look new and fascinating. They wont die out for as long as gaming veterans will remember them.


Exactly, Take WoW for example.
Its a game thats purely devoted to the players imagination and never comes to an ending point. The players temselves even have the choice of what happens in the game as it progresses. In games such as BF2, we are shown whats right from wrong. Its pretty muched shoved in our faces. WoW leaes the rules open for experimentation. We can even find chances where the rules bend for just enough time to keep us motivated. If only we didnt have to pay $40 Australian every two months.

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General Chat / gaming underdogs
« on: January 03, 2006, 05:47:04 pm »
Quote from: KiLL3r
personally i like the type of games we have. all these news game look and play liek crap.


Yes, i also like the games we play today. But what will our future generation be playing?  BattleField 20: Galaxy Combat? Hl10: the lost solarsystem?

If we play the same stuff all the time, its not good for us. Children wont be able to think or do things for them selves, because they rely on games to do i for them. There will be a massive job loss, and transportation, economics, medical and other important skills will go down the drain because *No one could be bothered*

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General Chat / gaming underdogs
« on: January 03, 2006, 05:41:25 pm »
Quote from: bloodyYOKEL-NZ
Darwinia was crappy looking by intention, its setting is a living civilisation in a virtual world. The makers of the game made it so it actualy looks virtual.

Its one guys emagination of what the world would look like if it was a giant supercomputer.

But if its sexy looking graphics that is the reason why darwinia has poor sales, then we really are as stupid as those fat-cat moneybag "game developers" think we are.


Exactly what i was saying.

Fat cats rule over ours and story writers imaginations. It should be the other way around.

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General Chat / whats the best game ever
« on: January 03, 2006, 05:16:19 pm »
Also,

  I think HL2 made a fair bi of head way in terms of AI, closely followed by FEAR. I cant  walk around in my house at night without thinking that alma is behind me or around the corner.

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General Chat / whats the best game ever
« on: January 03, 2006, 05:10:23 pm »
RTCW

the first game i shat my pants in.

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General Chat / gaming underdogs
« on: January 03, 2006, 03:29:02 pm »
I also remember the days when games belonged to a group called *shareware*.... games were spread freely thorugh the then arcane network called the internet. These days, i walk down to my local Dick Smith store and buy a game worth 90 bux. The developers of games back then use to be any one who was smart and had an imagination. These days, anyone who has a huge wad of cash can make a game. No developer lets there imagination run free anymore. I think this is y HL2 has such a big push behind it. Its a freely modable game. Eveery single part of the source engine is open to imagination.
I think Darwinia has changed the way that people look at games for the rest of our lives. Do we develop another linear fps title? Or stretch the brains of the future generation? ITS UP TO YOU!

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