Topic: Christchurch Treehouse of Awesome-Where everyone knows your name

Offline Craigor

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Reply #21925 Posted: October 17, 2014, 04:11:34 pm
<a href="steam://friends/add/76561197966242864/">Add me to Steam</a> <- Fixed! lol

Offline Retardobot

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Take your weak ass game and go on home.


Reply #21926 Posted: October 17, 2014, 04:11:42 pm



Offline Speakman

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And the horse you rode in on

Reply #21927 Posted: October 17, 2014, 06:38:46 pm
Quote from: Mellcor
i had kinda hope speakman had died, what a pity

Offline Retardobot

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Ooo you sour cunt.

Reply #21928 Posted: October 17, 2014, 07:34:04 pm



Offline Apostrophe Spacemonkey

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So is this how you guys treat toothache in Christchurch?

Quote
The osteopath subsequently massaged my breast and nipple area for almost an hour. He stated this was a normal and common treatment for toothache.


http://www.stuff.co.nz/national/10631885/Complaint-after-breast-massaged-for-toothache

Reply #21929 Posted: October 18, 2014, 05:29:57 am

Offline Kayne

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So is this how you guys treat toothache in Christchurch?

Quote
The osteopath subsequently massaged my breast and nipple area for almost an hour. He stated this was a normal and common treatment for toothache.


http://www.stuff.co.nz/national/10631885/Complaint-after-breast-massaged-for-toothache


Honestly it's not as far fetched to me anymore.

Acupuncture on my left leg / foot caused my shoulder on my right arm to feel no pain.

Reply #21930 Posted: October 18, 2014, 06:59:08 am
Quote
Top Geary - 27th May 2016 at 12:10 AM
I've learnt to ignore when you say derogatory things to me

Offline Retardobot

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So is this how you guys treat toothache in Christchurch?

Quote
The osteopath subsequently massaged my breast and nipple area for almost an hour. He stated this was a normal and common treatment for toothache.


http://www.stuff.co.nz/national/10631885/Complaint-after-breast-massaged-for-toothache


Uhhhh, she let him do it for an hour without piping up and saying "you know what, boob play doesn't actually fix toothache".

I don't understand.

Reply #21931 Posted: October 18, 2014, 11:46:08 am



Offline Apostrophe Spacemonkey

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"you know what, boob play doesn't actually fix toothache".

This has not been proven.

More test studies are needed.

I just need to find some volunteers with a toothache.

Reply #21932 Posted: October 18, 2014, 11:59:41 am

Offline Speakman

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Ooo you sour cunt.

Usually it tests higher, not sure whats up... :p

Reply #21933 Posted: October 20, 2014, 04:58:25 pm
Quote from: Mellcor
i had kinda hope speakman had died, what a pity

Offline Bounty Hunter

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Fuck I hate OpenGL.....back to its miserable bullshit again one more time.

It's actually GLSL, a retarded inbred shit stain of a language loosely based off C.

When you try to cast a vec2 to a vec4 it'd be cool if it actually told you, instead of telling me I was missing a close bracket in an if statement.

Spent an hour hunting through my code for the extra open bracket.

Reply #21934 Posted: October 22, 2014, 12:18:29 am
"We are the majority we arent the tards, the people we pick on are." -Luse_K

Offline Xsannz

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Fuck I hate OpenGL.....back to its miserable bullshit again one more time.

It's actually GLSL, a retarded inbred shit stain of a language loosely based off C.

When you try to cast a vec2 to a vec4 it'd be cool if it actually told you, instead of telling me I was missing a close bracket in an if statement.

Spent an hour hunting through my code for the extra open bracket.

you know the IDE probably has bracket underline to show which one closes and opens right?

Reply #21935 Posted: October 22, 2014, 07:15:02 am

Codex

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Depends on the IDE

Reply #21936 Posted: October 22, 2014, 08:37:13 am

Offline Xsannz

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Depends on the IDE

true, but even sublime text editor with select language has the option to show you where the adjoining closing or opening parentheses is

Reply #21937 Posted: October 22, 2014, 08:42:28 am

Offline Growler

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Surgery booked, the metal is coming out!

Reply #21938 Posted: October 22, 2014, 08:50:36 am
Think of me like Yoda,
but instead of being little and green,
I wear suits and I'm awesome.
I'm your bro - I'm Broda!

Offline Xsannz

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Surgery booked, the metal is coming out!
noon but but but how will you me all Wolverine without your metal claws.

JK GG dude.

I nearly bought a 1dx yesterday :)  but still tossing up between the 1dx i been offered at 4k or a 1ds3 and a few more L lenses..

sicne video doesn't interest me..

Reply #21939 Posted: October 22, 2014, 09:05:48 am

Offline Growler

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get a sony or nikon for the DR, so so so much better than canons

Reply #21940 Posted: October 22, 2014, 09:34:01 am
Think of me like Yoda,
but instead of being little and green,
I wear suits and I'm awesome.
I'm your bro - I'm Broda!

Offline Xsannz

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get a sony or nikon for the DR, so so so much better than canons

already have a 70-200 2.8 and a 16-25 2.8 and a 24-70 2.8 glass, 50mm 1.8 metal body ver 1 and a sum 50 and 85 mm 1.4s

ideally ill trade the 70-200 2.8 and get an IS version.

so don't really want to go changing and reglassing...

and i down need video so the 1dx or 1dc is probably overkill well the 1dc def is..   but a nice used 1dx vs 1ds3 is making my life hard i can keep existing lenses and get 1dx or get 1ds3 which will be an upgrade to my old 1ds2 i got rid of and it will do more than i need image qual wise anyway (light wedding stuff) and personal photog.

bonus with 1ds3 is then i can afford so new glass like a 14mm TS sense or a nice 100-400 L macro which are things i want to play with.

Reply #21941 Posted: October 22, 2014, 10:07:34 am

Offline Retardobot

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Surgery booked, the metal is coming out!

HIGH 5 BUDDY!

Moving into new place this weekend. So stoked. Room is massive, house is massive. Back to living on a farm 10 mins drive out of town.

The place is big enough to allow me to begin collecting life assets (couches, coffee tables, stuff etc) so I can prime myself for when I buy a house (at some stage in the far off future). Sold everything off when I moved out of the place I had with the ex.

Reply #21942 Posted: October 22, 2014, 10:43:40 am



Offline Bounty Hunter

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Fuck I hate OpenGL.....back to its miserable bullshit again one more time.

It's actually GLSL, a retarded inbred shit stain of a language loosely based off C.

When you try to cast a vec2 to a vec4 it'd be cool if it actually told you, instead of telling me I was missing a close bracket in an if statement.

Spent an hour hunting through my code for the extra open bracket.

you know the IDE probably has bracket underline to show which one closes and opens right?

codeblocks doesn't have highlighting for glsl, just C/C++

Even then it wouldn't pick up on the incorrect cast as the function isn't properly defined until compile time. Actually I have no idea how glsl compiles....so maybe?

Reply #21943 Posted: October 22, 2014, 10:54:14 am
"We are the majority we arent the tards, the people we pick on are." -Luse_K

Offline Pyromanik

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lulz

OpenGL; YAY!
GLSL; WTF WERE YOU THINKING!?



ps. Code::Blocks, yey!

Reply #21944 Posted: October 22, 2014, 12:03:59 pm
Everyone needs more Bruce Campbell.

Offline Xsannz

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Fuck I hate OpenGL.....back to its miserable bullshit again one more time.

It's actually GLSL, a retarded inbred shit stain of a language loosely based off C.

When you try to cast a vec2 to a vec4 it'd be cool if it actually told you, instead of telling me I was missing a close bracket in an if statement.

Spent an hour hunting through my code for the extra open bracket.

you know the IDE probably has bracket underline to show which one closes and opens right?

codeblocks doesn't have highlighting for glsl, just C/C++

Even then it wouldn't pick up on the incorrect cast as the function isn't properly defined until compile time. Actually I have no idea how glsl compiles....so maybe?

let me guess it doesn't give a line warning in the compiler output either...

Reply #21945 Posted: October 22, 2014, 12:25:54 pm

Offline Bounty Hunter

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let me guess it doesn't give a line warning in the compiler output either...

Nah it gave a line warning, but it was warning me about the if statement that the function call was under

if(main1normal > 0) // warning here if missing closing parathesis
{
 EmitCreaseVertex(p0,p1,n0,n1); // error here p0,p1,n0,n1 were vec2 type, the function specified above was vec3
}

It's done now, back to fsae.


Reply #21946 Posted: October 22, 2014, 04:32:49 pm
"We are the majority we arent the tards, the people we pick on are." -Luse_K

Offline Xenolightning

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I smell something fishy going on with Playtech and this new internetz company MyRepublic.

http://www.myrepublic.co.nz/our-partners

 :-\ :-\ :-\ :-\

Reply #21947 Posted: October 22, 2014, 05:51:09 pm
-= Sad pug is sad =-

Offline Speakman

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INTERDASTING.

Reply #21948 Posted: October 22, 2014, 11:47:17 pm
Quote from: Mellcor
i had kinda hope speakman had died, what a pity

Offline Xsannz

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let me guess it doesn't give a line warning in the compiler output either...

Nah it gave a line warning, but it was warning me about the if statement that the function call was under

if(main1normal > 0) // warning here if missing closing parathesis
{
 EmitCreaseVertex(p0,p1,n0,n1); // error here p0,p1,n0,n1 were vec2 type, the function specified above was vec3
}

It's done now, back to fsae.

what are you designing ? is that your race bike?

Reply #21949 Posted: October 23, 2014, 06:33:08 am