So, the Kinect is about 100% better than Move?
Move provides the rotation and position of one single point in 3D space with a high degree of accuracy.Kinect provides a depth map and 20 of so positions in 3D space with an average degree of accuracy.Quite different really.
I only develop using the official licensed kinect SDK as an licensed Xbox developer so there is no way you can get the same tools and libraries as I do.
It doesn't really do fingers.
I hooked up my rock band guitar to my PC, going to use it as a controller for my XNA game.
Quote from: Spork;1336349So, the Kinect is about 100% better than Move?Move is for traditional gaming.Kinect is for robotics, and sometimes gaming.
Limited body recognitionTied to the camera capability is what appears to be very limited body recognition. According to IGN, Kinect’s sensor cannot recognize skeletal movements (Microsoft says 48 skeletal points, down to fingers, are tracked) while the gamer is sitting, which means that Kinect games will only work when you are standing up, even if you are trying to navigate through menus using just your hands. If you sit down, Kinect will only work with voice recognition. Imagine that playing a simple game while you actually sit on the couch will not work anymore.
I've pretty much played all of the release titles now.
What exactly do you need to do 3D mapping on?
Is the Dance Central any good? Think it might be the next one I get for the girls....