Probably the http system
[9572] wlgwpstmcon01.telstraclear.co.nz=203.167.129.4 [9572] SteamFilter hook attached[9572] CAPIJobRequestUserStats - Server response failed 2[9572] Connect redirected [9572] Connect redirected [9572] Connect redirected [9572] Connect redirected [9572] ExecCommandLine: ""C:\Program Files\Steam\steam.exe" steam://open/downloads "[9572] ExecSteamURL: "steam://open/downloads"[9572] CAPIJobRequestUserStats - Server response failed 2
[12632] appdatacache.cpp (451) : Assertion Failed: gameID == k_uAppIdInvalid || gameID == m_unAppID[12632] appdatacache.cpp (451) : Assertion Failed: gameID == k_uAppIdInvalid || gameID == m_unAppID[12632] C:\Program Files\Steam\crashhandler.dll[12632] C:\Program Files\Steam\steamerrorreporter.exe[12632] C:\Program Files\Steam\steamerrorreporter.exe[12632] Starting minidump reporter process[12632] Failed spawning steam error reporter process.[12632] appdatacache.cpp (451) : Assertion Failed: gameID == k_uAppIdInvalid || gameID == m_unAppID[12632] appdatacache.cpp (451) : Assertion Failed: gameID == k_uAppIdInvalid || gameID == m_unAppID[12632] CHTTPRequestCache took 175 milliseconds to initialize[12632] wlgwpstmcon01.telstraclear.co.nz=203.167.129.4 [12632] SteamFilter hook attached[12632] Connect redirected [...lots of "license added" lines elided here...][12632] Error: texture file 'graphics\support_flag_left' does not exist or is invalid[12632] Error: texture file 'graphics\support_flag_right' does not exist or is invalid[12632] Error: texture file 'graphics\support_flag_top' does not exist or is invalid[12632] Error: texture file 'graphics\support_flag_bottom' does not exist or is invalid[12632] ExecCommandLine: ""C:\Program Files\Steam\Steam.exe" "[12632] CAPIJobRequestUserStats - Server response failed 2[12632] System startup time: 11.60 seconds[12632] Error: texture file 'public\steam_cloudsync' does not exist or is invalid[12632] CAPIJobRequestUserStats - Server response failed 2[12632] gethostbyname refused [12632] gethostbyname refused [12632] gethostbyname refused [12632] gethostbyname refused
I can't speak for anyone else but I've definitely blocked HTTP downloads successfully and I regularly re-test all the new versions I make to ensure that it does on the games I have that use the HTTP download system exclusively (Evil Genius, Mass Effect 2) - the tool definitely does block Steam from HTTP-downloading those games here, and definitely redirects my non-HTTP downloads to TelstraClear exclusively because I depend on it myself.It's worth pointing out that what steam-limiter does for HTTP is to block DNS lookups; if you've already made the Steam client start an HTTP download, it'll have internally cached those DNS results and won't ask for them again, and so they'll get through. Basically, steam-limiter works best when it's run all the time (which should be tolerable given how tiny its memory load is, especially compared to Steam itself), or at least is running before Steam loads (for the HTTP side of things, anyway).If the limiter doesn't work *at all* for you, then there'll be a reason why, and I'm happy to work with you to try and diagnose it (but here on these forums probably isn't the place). However, I'd start with making sure you have the latest version (v0.5) installed and then per the "How it works" documentation, using DbgView to see whether you get the "filter loaded", "filter unloaded" messages and the like.For instance, here's some DbgView output I just captured, running limiter v0.5 blocking a post 27030 download:Code: [Select][9572] wlgwpstmcon01.telstraclear.co.nz=203.167.129.4 [9572] SteamFilter hook attached[9572] CAPIJobRequestUserStats - Server response failed 2[9572] Connect redirected [9572] Connect redirected [9572] Connect redirected [9572] Connect redirected [9572] ExecCommandLine: ""C:\Program Files\Steam\steam.exe" steam://open/downloads "[9572] ExecSteamURL: "steam://open/downloads"[9572] CAPIJobRequestUserStats - Server response failed 2Here's some similar output (edited down a lot, since Steam is quite chatty about all your game licenses and such when starting) from me starting Steam and doing an HTTP download:Code: [Select][12632] appdatacache.cpp (451) : Assertion Failed: gameID == k_uAppIdInvalid || gameID == m_unAppID[12632] appdatacache.cpp (451) : Assertion Failed: gameID == k_uAppIdInvalid || gameID == m_unAppID[12632] C:\Program Files\Steam\crashhandler.dll[12632] C:\Program Files\Steam\steamerrorreporter.exe[12632] C:\Program Files\Steam\steamerrorreporter.exe[12632] Starting minidump reporter process[12632] Failed spawning steam error reporter process.[12632] appdatacache.cpp (451) : Assertion Failed: gameID == k_uAppIdInvalid || gameID == m_unAppID[12632] appdatacache.cpp (451) : Assertion Failed: gameID == k_uAppIdInvalid || gameID == m_unAppID[12632] CHTTPRequestCache took 175 milliseconds to initialize[12632] wlgwpstmcon01.telstraclear.co.nz=203.167.129.4 [12632] SteamFilter hook attached[12632] Connect redirected [...lots of "license added" lines elided here...][12632] Error: texture file 'graphics\support_flag_left' does not exist or is invalid[12632] Error: texture file 'graphics\support_flag_right' does not exist or is invalid[12632] Error: texture file 'graphics\support_flag_top' does not exist or is invalid[12632] Error: texture file 'graphics\support_flag_bottom' does not exist or is invalid[12632] ExecCommandLine: ""C:\Program Files\Steam\Steam.exe" "[12632] CAPIJobRequestUserStats - Server response failed 2[12632] System startup time: 11.60 seconds[12632] Error: texture file 'public\steam_cloudsync' does not exist or is invalid[12632] CAPIJobRequestUserStats - Server response failed 2[12632] gethostbyname refused [12632] gethostbyname refused [12632] gethostbyname refused [12632] gethostbyname refusedBasically, the above traces show the hook DLL injecting into Steam and initializing itself, and the "connect redirected" and "gethostbyname refused" messages show it doing its thing to fiddle with Windows Sockets underneath Steam. In the case of the Mass Effect 2 download, because it can't contact any of the HTTP content servers, Steam actually fails the download during the "preparing files for install" phase. If you go through a similar process with DbgView and Steam Limiter (preferably the latest version, v0.5 at the moment) running, start Steam, and don't see text like the above then something's likely up and if you contact me directly via gmail then we can look into this further.
i had kinda hope speakman had died, what a pity
just get a bigger plan