What's the significance of BC2 destructible buildings?Did you know destructible buildings was a touted feature early on in BF42 development, then again in BF2?As such I'd take promises so far with a grain of salt, I cant see EA wanting to go back to the PC gamer for nostalgia sake, console spin offs and top quality indy developers are all we have these days....oh and valve....for now....actually valve have been up to fuck all for long enough now....
Empty promises - like it will be designed purely for PCs without any porting from a console and there will be a big focus on community and E Sports
Call of Battlefield
Not sure if genuine, but...But hey, who cares about the single player?
17 Minutes of gameplay. Lookin' good!http://www.youtube.com/watch?v=U8HVQXkeU8U&feature=player_embedded
Call of Battle: Field Duty 4 ?cool gfx and stuff, but no sign of tanks, jets..doubt MP will be fun, good for inf fans
I second that Ret. I loved the SP Campaign, I'll even go as far to say I enjoyed most of the CoD campaigns. I honestly don't know why people bitch about SP in FPS games so much...
Hoping they can blend BC2 BF2 BF3 into the winning combination for this.
NOTICE: ICONZ Arena to close its doors.
Oh well thats gay.I worked so hard for my rep.
also. bring back tracer dart.
Yeah, I'm gonna hit a jet with a tracer dart...Keep stingers, make them lock differently to helis and jets, fuck the javelin and tracer darts, make people aim again.
well you did have to aim with a tracer dart...when you say make stingers lock differently to helis and jets - I am curious as to what you mean - care to elaborate?