Topic: Sim City

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Amazon stopped selling it for a few hours too.

http://www.bbc.co.uk/news/technology-21712910

Glad i didn't buy it.

Reply #50 Posted: March 09, 2013, 12:07:25 pm

Codex

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Sim city/ea are thunder cunts

It's fucking ridiculous

Reply #51 Posted: March 09, 2013, 12:33:27 pm

Offline Tiwaking!

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Maybe we should make our own SimCity game. Parks are replaced with symbols of the games played and buildings are threads started with the population of each building be the number of replies.

Zone value would be number of views

Reply #52 Posted: March 09, 2013, 12:44:09 pm
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Offline mycoolcar

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Quote from: Arnifix;1520133
EDIT: mycoolcar your avatar is creeping me out, you fucking gorilla cum fart.


I am glad. Others have commented in similar ways.

Have some ass to get over it?

http://www.iforce.co.nz/View.aspx?i=tanymnfw.em2.jpg
Sim City

http://www.iforce.co.nz/View.aspx?i=vy1e0gs3.33h.jpg
Sim City

http://www.iforce.co.nz/View.aspx?i=2d5evrrt.lai.jpg
Sim City

http://www.iforce.co.nz/View.aspx?i=x5knqcu2.p5h.jpg
Sim City

Reply #53 Posted: March 09, 2013, 12:55:51 pm

Offline Arnifix

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You still disgust me, as a person, but the asses are nice. Be on your way.

http://www.kickstarter.com/projects/1584821767/civitas-plan-develop-and-manage-the-city-of-your-d

May be of interest to some of you homedogs.

Reply #54 Posted: March 09, 2013, 01:37:28 pm

Let us retract the foreskin of ignorance and apply the wirebrush of enlightenment.

Offline Arnifix

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Also, the much touted Glass simulation engine is fundamentally broken in many ways. When I was able to access the game I had huge excesses of sewage storage (because a city where I am mayor would logically pour shit all over its citizens) and yet the game was constantly badgering me that I didn't have enough.

This is because Glass doesn't appear to have a reservation system, so ALL shit in a city with immediately flood towards the nearest sewage treatment plant with free capacity. Undoubtedly that capacity will fill within seconds and the shit will surge towards the next available slot. Consequently, the shit would often just meander around in my inner city, because all the sewage treatment plants are at the edge of the city (so noone may escape uncoated).

Ah-ha you say, but surely if you build them all in the same place, then it will all flood in that direction. You'd be wrong. I have no fucking idea why, but this shit still just wandered around downtown, presumably popping out of peoples toilets to say hello.

To sum up, SimCity is such a shitty game it cannot simulate shit. Dwarf Goddamn Fortress has a better simulation engine.

FUCK MY LIFE: Managed to log in, unable to start new city as all my "regions" (you can only have 10) are filled with clones of my original region. I cannot wait to pirate this shit.
Last Edit: March 09, 2013, 01:54:58 pm by Arnifix

Reply #55 Posted: March 09, 2013, 01:47:25 pm

Let us retract the foreskin of ignorance and apply the wirebrush of enlightenment.

Offline Tiwaking!

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Quote from: Arnifix;1520187
I cannot wait to pirate this shit.

Lets set sail to the Port of Good Games!

Reply #56 Posted: March 09, 2013, 02:04:04 pm
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Offline mycoolcar

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Quote from: Arnifix;1520187
This is because Glass doesn't appear to have a reservation system, so ALL shit in a city with immediately flood towards the nearest sewage treatment plant with free capacity. Undoubtedly that capacity will fill within seconds and the shit will surge towards the next available slot. Consequently, the shit would often just meander around in my inner city, because all the sewage treatment plants are at the edge of the city (so noone may escape uncoated).

I had one of those overflow pipes on the edge of my city, built a treatment plant next to it, shit kept getting pumped out the pipe rather than being treated. Had to turn the pipe off for it to get treated.


Still having traffic issues with my cities, gridlock is not fun.

Reply #57 Posted: March 09, 2013, 03:25:55 pm

Offline Retardobot

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Does this confirm that betas are just marketing tools and are no longer used for actual bug testing?

Reply #58 Posted: March 09, 2013, 03:37:29 pm



Offline mycoolcar

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Yes.

beta=demo. Since always.

Reply #59 Posted: March 09, 2013, 03:39:43 pm

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Quote from: `Kayne;1519010
I don't like how unfinished so many games are becoming these days. Simple mistakes, simple obvious features, that have been left out / avoided. Dead island is a great example of this, which is sad because it looks like before it was sold, it was actually a product the original dev team really cared about.

Makes me want to get into designing games to show bitches how they should make a game. Not that I know anything about making one right now. ;)

*Quack*

People need to take pride in their games. And get better Support staff.

Reply #60 Posted: March 09, 2013, 05:10:42 pm
Quote
Top Geary - 27th May 2016 at 12:10 AM
I've learnt to ignore when you say derogatory things to me

Codex

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I'm the traffic master, resolved all gridlocks and have 0 congestion

Reply #61 Posted: March 09, 2013, 08:50:14 pm

Offline mycoolcar

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If you are trolling, you are a dick.

If you have actually done that, tell me how please.

Reply #62 Posted: March 09, 2013, 09:14:45 pm

Offline Arnifix

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Yep, pretty sure claims of "I am master of X" should require proof.

Otherwise white boy gon get fucked.

Reply #63 Posted: March 09, 2013, 09:43:22 pm

Let us retract the foreskin of ignorance and apply the wirebrush of enlightenment.

Offline Spork

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I am master of money making, currently making about 500k per day.



Playing in a region with others, I found it best to start off mining and eventually selling Alloy, get up to 1 million or what ever then demolish everything, plant a fuckload of trees in hope that the land will repair itself and start building some other type of specialisation as mining sucks balls.
Last Edit: March 09, 2013, 09:57:01 pm by Spork

Reply #64 Posted: March 09, 2013, 09:54:51 pm

Offline mycoolcar

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I have resorted to mining too. Smelting that shit down and selling on the "global market"

Trying to keep population lower, around 100-150k seems good, things start to spiral out of control above that.

The expo center is a good money earner, provided you can bring tourists in via rail or road.

Reply #65 Posted: March 09, 2013, 10:24:48 pm

Offline Spork

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Yes I'm going to start up my own private region tomorrow and see how far I can get as far as keeping my cities specialized, as the city pictured above has a bit of everything but not enough of anything.

Reply #66 Posted: March 10, 2013, 04:03:19 am

Offline Xsannz

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no he is actually a master.


it all stems from intersectios..  the more you have the more traffic, as more lights...

Reply #67 Posted: March 10, 2013, 08:46:25 am

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http://www.simcity.com/en_US/blog/article/a-simcity-update-and-something-for-your-trouble

FREE GAMES for people... LOL EA..  i bet they restrict what you can select...   but if i get the chance tombraider will be my free game...

Reply #68 Posted: March 10, 2013, 08:53:59 am

Offline mycoolcar

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At least they have acknowledged there is/was a problem, worked to fix it and are trying to do something to smooth things over.

I want to hear more about these traffic solutions, plz.

Reply #69 Posted: March 10, 2013, 10:09:27 am

Offline Arnifix

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I found the Stadium thing to result in pretty good money. As long as you have solid as fuck transport, you're raking in 100k plus a day.

So to eliminate car congestion, you need to roll with long streets and few intersections? Interesting.

Also, has anyone tried the spoked wheel approach to city design?

Reply #70 Posted: March 10, 2013, 10:12:16 am

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Offline Spork

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As far as traffic goes most people seem to be saying that the less intersections with stop lights the better, so I think that means just don't have avenue's crossing?

Only use streetcars and buses on avenues too.
Last Edit: March 10, 2013, 11:21:10 am by Spork

Reply #71 Posted: March 10, 2013, 11:18:21 am

Offline Tiwaking!

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Quote from: Xsannz;1520239
no he is actually a master.
it all stems from intersections..  the more you have the more traffic, as more lights...

I dont get it: This has been the same system in every SimCity game ever

Intersections stop traffic. The more traffic, the more stops, the more complaints. The only real solve was to:
a) Make all businesses ten tiles distance from residential zones (people would walk to work instead of drive)
b) The infamous 'Bus Boulevard': An amazing setup where people walk through parks to/from work and to the bus shelters - Which is impossible now
c) All Rail Town (impossible after SimCity 1)
d) One long road with everything on it. Like Levin, Shannon, Milton, or Gore

Also: Does the game still have the ability to import Satellite/Topological maps to use as terrain like SimCity 4 did?

Reply #72 Posted: March 10, 2013, 11:55:41 am
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Offline Arnifix

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Tiwa, that sounds like a great feature. So of course not.

Reply #73 Posted: March 10, 2013, 12:39:18 pm

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Offline Xsannz

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they fucked terraforming....

try place road and link two .. nope demolish roads and then put road right where it said nope before .. insta works..  fffs.

and yes you can still do parks and they walk through

Reply #74 Posted: March 10, 2013, 04:06:41 pm